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    ISO 9593 PHIGS

    ISO 9593 PHIGS

    ISO-9593-PHIGS
    ISO 9593 PHIGS

    ISO 9593 PHIGS (Programmer’s Hierarchical Interactive Graphics System)

    Programmer’s Hierarchical Interactive Graphics System (PHIGS) was developed by the International Organization for Standardization (ISO) in order to create a standard system for programming three-dimensional computer graphics. PHIGS allowed programmers to create and control three-dimensional objects on their computer screens.

    ISO 9593 PHIGS (Programmer’s Hierarchical Interactive Graphics System)

    PHIGS (Programmer’s Hierarchical Interactive Graphics System) is an ISO standard for creating three-dimensional computer graphics. It was originally developed by CERN in the 1970s and has been used by a variety of organizations since then.

    PHIGS allows programmers to create hierarchical 3D graphics, which makes it well suited for creating complex graphics such as those found in CAD (Computer Aided Design) applications. PHIGS also supports animation and interactivity, making it possible to create interactive 3D applications.

    PHIGS has been succeeded by newer standards such as OpenGL and DirectX, but it remains an important part of the history of 3D computer graphics.

    Technical details of ISO 9593 PHIGS

    PHIGS (Programmer’s Hierarchical Interactive Graphics System) is an application programming interface (API) and accompanying software standard for three-dimensional computer graphics. PHIGS was published by the International Organization for Standardization (ISO) in 1985 as ISO 9593.

    The API defines a set of functions that can be used to create and manipulate three-dimensional objects. The software standard defines a file format for storing three-dimensional data.

    PHIGS was designed to be portable across different computer platforms and graphics hardware. It was widely used in the 1980s and early 1990s but has since been replaced by newer APIs such as OpenGL.

    All Standards of ISO 9593 PHIGS

    ISO 9593 PHIGS (Programmer’s Hierarchical Interactive Graphics System) is a standard for creating 3D computer graphics. It was developed by the International Organization for Standardization (ISO) and was first published in 1985.

    PHIGS is a system-level graphics standard, meaning it defines how 3D graphics should be generated and displayed by computers. It does not specify how this should be done at the software or hardware level.

    PHIGS consists of two parts: PHIGS+ and PHIGS-P. PHIGS+ is the core standard, while PHIGS-P is an extension that adds support for programming languages such as FORTRAN and C.

    PHIGS+ can be used to create both static and interactive 3D graphics. It supports various geometric primitives, including points, lines, polygons, and NURBS curves and surfaces. Additionally, it provides a mechanism for defining hierarchical models of objects.

    PHIGS-P extends PHIGS+ with support for programming languages such as FORTRAN and C. It also adds support for various input devices, such as keyboards and mice.

    What are the benefits of ISO 9593 PHIGS (Programmer’s Hierarchical Interactive Graphics System)

    The benefits of ISO 9593 PHIGS (Programmer’s Hierarchical Interactive Graphics System) include the following:

    1. PHIGS provides a standard way to represent three-dimensional graphics data. This makes it easier to exchange data between different computer systems.

    2. PHIGS supports multiple windows, so you can view different parts of a scene at the same time. This is useful for exploring complex data sets.

    3. PHIGS includes a variety of rendering methods, so you can choose the one that best suits your needs. For example, you can use wireframe rendering for fast previews or ray tracing for high-quality images.

    4. PHIGS allows you to create animated graphics. This can be useful for visualizing dynamic data sets or demonstrating algorithms.

    5. PHIGS provides a well-defined programming interface, so you can write programs that generate graphics automatically. This is useful for generating reports or creating custom visualization tools.

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